Flee VR Prototype (2018) #
A co-production with Sun Creature Studios in Denmark, Flee VR is a test scene for the VR portion of an animated documentary. Built in Unreal Engine, the test allows us to explore different techniques to create atmosphere and tension for a short VR experience. As lead developer for this project I created tools to allow the artists to paint backgrounds seamlessly, designed particle effects, contributed to the 3D assets, and worked on the general assembly of the scene.
Below are reference images we were given from Sun Creature, we tried to match this look as close as possible, while transitioning to 3D assets.