Flee VR Prototype (2018) #

A co-production with Sun Creature Studios in Denmark, Flee VR is a test scene for the VR portion of an animated documentary. Built in Unreal Engine, the test allows us to explore different techniques to create atmosphere and tension for a short VR experience. As lead developer for this project I created tools to allow the artists to paint backgrounds seamlessly, designed particle effects, contributed to the 3D assets, and worked on the general assembly of the scene.

Test Scene
This is the linear 2D output derived from the VR environment. While not as immersive as the real thing, it can give you an idea of the feeling and ambiance.

Still of the near-final look of the VR build
Still of the near-final look of the VR build

Below are reference images we were given from Sun Creature, we tried to match this look as close as possible, while transitioning to 3D assets.